
~Indie Action - WIP~


(A): basic Controls
(B): Advanced Controls
(C): Character specials 



(A)--------Controls------

Enter = Pause Game

Backspace = Restart Game


[Player 1] *controls for player 1 can be changed in the options menu*

 A= basic attack/ take item/ use item/ Select(menu)

 B= Special attack/ lose item/ Cancel(menu) 

 G= move left
 H= jump down/ move down(menu)
 J= move right
 Y= jump/ move up(menu)

[Player 2] 

 
 O= basic attack/ take item/ use item/ Select(menu)

 P= Special attack/ lose item/ Cancel(menu) 

 left arrow key= move left
 down arrow key= jump down/ move down(menu)
 right arrow key= move right
 up arrow key= jump/ move up(menu)

(B)------------Advanced Controls---------

--Defend
	'Blocking'- by facing the direction of an opponents attack and pressing no buttons, you will block the attack. 
	 don't block for to long thought or your block will be broken leaving you stunned and giving opponents a free hit.

	'Dodging' - by tapping the down button while walking, you will do a dodge move. causing you to dash in the direction your we holding
	 while doing this you can't be hit by any attacks.
	
	'Recover'-  while falling after being hit, press the up button to recover. this will save your from getting a ring out, or from getting
	 hit by another attack.
	

---Melee Attacks

uses the 'Basic attack button' ex: "A","O"

Each character has 3 ground melee attacks and 4 air melee attacks (aside from 'Iji' only having one ground melee and one air melee for the time being)			
	
[Ground]	

	'basic melee'- The basic combo, preformed by pressing no directional button
	

	'Charge melee'-  the most powerful melee, preformed by tapping the right or left direction. to charge it holw the basic attack button

	
	'Side melee'-  The most variant melee. ex: For 'Dishwasher' its a slow but powerful sword slash, but for Barkley its a 
			projectile attack in which he throws the ball.
	 preformed by hold the left or right direction.
			
[air]

  	'Upper melee'- basic attack+^ (ground to air)
	
	'basic air melee'- Basic attack+(no directional input)
	 
	'forward air melee'- basic attack+ < or >
	 			 
	' Drop air melee'- basic attack+ (down)


(C)-----------------Character specials----------

uses the 'special attack button' ex: "S","P"

Each character has 4 special attacks, some of which change depending if your on the ground or in the air.			
	

example:
	
		'character name'-
			Stationary special	(special attack when not pressing a directional button)
			side special 		(special attack when holding a left or right button)
			up special 		(special attack when holding the up/jump button)
			down special 		(special attack while holding the down button)
-



*The characters are not quite finished but 4 of them are at least a bit playable.*





		Seikleja-(70% complete) 

			Ghost Vase 			(by using directional input you can control it. Cancel ghost by pressing basic attack button)
			Meteor Dive/slide
			Treasure Chest
			Electric Bubble


		Iji-(40% complete)
			...
			...
			Warp
			...
		
		Barkley-(100% Complete)
			Taste of Chaos
			Double Team
			Showboat Dunk
			Vamp Slam			(Preforming Vamp slam on the ground makes you unable to be stunned)

		Dishwasher-(55% complete)
			Shotgun
			...
			...
			...









~GarlicGuy